routing units now get 15% speed bonus instead of 30% speed debuff. in general unit speed is slowed down for more natural pace as often units were running faster than their animation allowed, leading to comical effects routing units get larger penalty to defence removed arrows and sling pebbles launching people in the air and in weird angles, now soldier struck down by arrows get correct death animations decreased missile damage by 15%, increased rangged reload time by 20% increased melee attack cooldown by 25% for longer melee lowered accelereation of chariots, slightly increased running speed of chariots, large increase to chariot charge speed increased lycian chariot range from 100 to 120 as it is manned by archers ![]() ![]() Chariot charge should have better visual impact on units rather than suddenly stopping as if hitting a brick wall, they can now disrupt enemy formations and are great at riding down light infantry but will struggle against heavy infantry Unit spacing should feel more natural, like removing perfectly spaced wide lanes between some units This mod is successor to WH "Proper Combat Mod" series.įocus of this it to make combat more enjoyable and a bit more grounded while covering all game modes from Historical to Mythos.
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